Scopus Citedness
Computer Science (CO-SCIENCE) is cited by articles in the SCOPUS database at least 8 times. The following is the cited article (Update July 23, 2026)
Saliency-Enhanced Deep Learning Framework for Stain-Robust White Blood Cell Segmentation and Classification. Vol. 6 No. 1 (2026): January 2026
cited by:
- Self supervised iBOT vision transformer framework for data efficient white blood cell classification [article URL]
Optimization of Crop Recommendation Model Using Ensemble Learning Techniques for Multiclass Classification. Vol. 6 No. 1 (2026): January 2026
cited by:
- An integrated ensemble approach using diverse machine learning models for single-label and multi-label crop classification [article URL]
Rancang Bangun SPK Kualitas Air Sungai Metode Fuzzy Tsukamoto (Studi Kasus: 4 Kecamatan Karawang), Vol. 4 No. 2 (2024): Juli 2024
cited by:
- IoT-Based Air Quality Monitoring System Using Tsukamoto Fuzzy Logic [article URL]
Optimasi Algoritma Naïve Bayes Berbasis Particle Swarm Optimization Untuk Klasifikasi Status Stunting, Vol. 4 No. 1 (2024): Januari 2024
- Comparison of Machine Learning Classifiers with PSO-Based Optimization and Correlation Feature Selection for Heart Disease Detection [article URL]
Analisis Sentimen Terhadap Aplikasi Canva Menggunakan Algoritma Naive Bayes Dan K-Nearest Neighbor, Vol. 3 No. 2 (2023): Juli 2023
cited by:
- Exploring Sentiment Analysis in Digital Design: a Machine Learning Approach to Analyzing User Perceptions of Canva [article URL]
Segmentasi api dan asap pada kebakaran dengan metode K-Means clustering, Vol. 2 No. 1 (2022): Januari 2022
cited by:
- Experimental Study of HSV Threshold Method and U-Net Neural Network in Fire Recognition Task [article URL]
Penerapan Game Development Life Cycle Untuk Video Game Dengan Model Role Playing Game, Vol. 1 No. 1 (2021): Januari 2021
cited by:
- Game Dev Dilemmas: Toward Developing a Game App to Enhance Entrepreneurial Knowledge for Aspiring Game Studio Founders [article URL]
- A system dynamics model for strategic resource allocation across sequential mobile game lifecycles [article URL]


















